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(+1)

I see that you weren't able to complete some portion of the game to help the player know how to defeat the ghosts/spirits, so I get it. I like the concept of it, I just personally couldn't really learn how to defeat the certain encounters past a certain point, but I think I worked out that when you character stops breathing heavy you can come up from the desk (I like this mechanic. The less UI you need, the better!). Keep working hard!

I really didn't finish the game, but thank you for your wonderful feedback