Thank you so much for your feedback! I agree with you, players should be able to control dialogues. I've been asked for a way to skip them a lot in the latest comments and was going to implement it before submitting the game myself. However, I ran a bit short on time and had to prioritise other features, so the only reason for it not being in the game now is lack of time. I think controlling dialogues as you suggested might be even a better idea, as the player could get more control over the tutorials' dialogues and learn how the game works at his own pace. Will definitely work on that after the jam is over. Thanks a lot for playing the game!