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(5 edits)

Welcome to my submission.

This game is based on the original 1978 code, but has some new backdrops and questions.

Hammurabi was released several times on the Amiga!, and under different names, for example:
https://www.lemonamiga.com/games/details.php?id=4994
https://www.lemonamiga.com/games/details.php?id=4996

The game is now finished, or at least, the last of the annoying bugs have now finally gone, so I can release it. If there are any changes necessary after this, they will be small changes. To be honest, I'm done with the game, and unless something is broken, I'm not going to change it any further.

If you look at the dev log, it took 17 sessions to make this, so if each one was at least 3 hours, then I'd say the game was created in 51 hours.  It seems a very long time for a 46 year old type-in game. But I'd say at least 25% of that time was spent trying to implement things, and 75% of that time was spent trying to fix them! Sodding bugs!

I certainly don't expect to win any accolades (presents) or prizes, as I dont own the copyright on this code, so I cant charge money for my game as a result. But the whole idea was to create something suitable for the Jam, and after a few false starts, I created a game for the Jam.

It's not much, but I didn't want to just adapt my Empire Protector code to make a Monopoly clone, or a snake game. So instead I took one part of the Empire Protector (Kingdoms of England) formula, and made a land development game instead, to tend the fields. Of course, the next idea would be to adapt this code to a real Dark Age scenario, and make a Defender of the Crown game, only with King Arthur instead. That would be a big challenge to code in 6 months, and I didn't have that idea when I started this project.  I learn by making things - one little thing at a time.