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How good is a score of 10 inside the suggested one minute? I can't decide how you're doing the animation (inverse kinematics? Multiple animations on the same mesh?) but it has a real charm.

I felt like the hit detection could be just a little more generous and maybe some daft sound effects would elevate it but it's enjoyable just the way it is, I had several goes.

I really like that you've gone for good, silly fun in a Surgeon Simulator kind of way, nice one.

I can tell you it's a pretty good score! I'll definitely want to clean up the animation engine, it's a mix between forward/backward kinematics and physics/spring joints, I can share a video of how it is in debug mode in discord if you are interested