I played this till I got to the GloomShroom caverns, overall I think the game's pretty good. I don't have much commentary on the gameplay and enemies, they work well. I think the most negative thing was there was some kind of in game quests/story but I didn't understand it at all. For example I walked by a bag, didn't see it, but saw the message "This guy's bag...". I looked for the bag, then I expected to pick up the bag but could not, so I didn't know what to do. I debated even mentioning this, but I think the way text and graphics come in so quickly will give a bad impression, like the fast story at the beginning or the text like Key Fragment Found. You might look at the transitions and effects used in old console games to make it seem more professional.