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Thanks a lot for your commentary!

We sure spend a lot of the time working on the environment and atmosphere.

Nooo it’s not a skill issueat all haha. We figured too late that the torches around the spawn didn’t emit enough light and this could have been helpful for the players to find their way back. The map is procedurally generated which can create interesting layouts but is also a double-edged sword in terms of time! It’s always kind of difficult to balance your priorities in such a short timeline.

I’ll be sure to give your game a go, looks cool too!