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https://www.twitch.tv/videos/2237352013 Timestamp 1-2 Hour bracket.

Pokemon+Stardew, two games to which I enjoy greatly and this game definitely hits the mark. However, in the hour I played there was a decent amount of bugs and features I would like to see improved/added.

 Firstly, adding the ability to return to the main menu rather than have to quit the game. 

There was a bug that the hotbar didn't exist and my mon had the favorite info box stuck there, only until I restarted the game were the brought back. 

Going into and outta houses bugs the volume, increasing it to be louder until I adjust the settings again. 

Random interactions alongside the world might cause error pop-ups and one battle I had was impossible to view, most likely due to being near the edge of the map.

For a post apocalypse-esc setting, it seems rather chill, street lamps and all, it doesn't feel like it's a hostile environment like the starting setting and dialogue seem to suggest. I do however like the air raid sirens when it turns night and the mons getting stronger, it does have a sense of curfew from danger.

Movement can use some work as it feels a little delayed/non responsive if you try to move in certain ways.

Overall has potential though, I like the Stardew referenced design and wish for a little more post-apocalypse aesthetic both in the environment and hopefully with player customization. Farming is nice with sleep being pretty strong all things considered, a more polished version of this game would definitely have my interest, especially if multiplayer is in mind.

Awesome thank you for trying it out!
This version is a bit dated and I apologize for the bugs. I have stomped those out since then. 

Also agreed the landscape should feel more apocalyptic! I'll be sure to make it feel that way on release.