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I'm amazed at the quality that an HTML build can have running on itch. Graphically, looks like a professional older game, really cool. Did you guys do anything to make this game more manageable for processing? 

Some pointers:

- I played twice but didn't run into the monster.

- The sprint button allows you to drain your sprint if you're not moving.

Cool visuals and ambience. I'm inspired to go crazy on my next HTML game.

Thank you for playing! Yeah we've definitely learned a lot already about the monster's location, unfortunately, time ran out on us so some of those issues became bigger than intended

As far as the build goes I'm glad it works well on itch but I couldn't give you a very good answer as far as processing goes cause all I did was press the web build button in Unity 😅