Oh man, this was nuts. I wasn't sure what to expect but when I realised I was channel-hopping across three levels, with three monsters, each with their own unique behaviour, I figured this must have taken a lot of effort to plan out. My favorite one is the sneaky guy who creeps behind your back on the ice channel who makes a face when you stare at him, catching him out in his deception. The big boy in the hospital level and the sight-based mechanics of the eyes in the hellish level are each just as much of a joy. Otherwise, the game follows a 'find and deposit' goal mechanic with the shards, and a fatigue system as well. This is one channel I didn't change for quite some time - great work!