We're so glad you liked it so much haha. It was certainly a challenge creating 3 different "games" but we're really glad we managed to come in clutch! We were feeling quite silly when it came to the UI but there will definitely be some improvements to come visually, plus I'd love to add more SFX, thanks for the suggestion! I cant wait to try out your game next!
Remmiemmyjr
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Oh no im notoriously bad at bullet hells :'( but this one was really good and I actually had a fun time! I enjoyed the sprite art even if they are placeholders, the music was banger and the lore was very interesting though a bit hard to follow. I cant wait to see where this goes after the jam if you do more with it!
NOOO WHY DID THIS SCARE ME SO MUCH oh my god. You did an amazing job and now i need to calm my heart lmao I did not like that pale little dude. The only issue I had was that the window was very very tiny for me so i couldnt read some of the notes, so adding fullscreen functionality will help in the future!
This is my kind of game! This was super creative and innovative and I enjoyed this a lot, though it was a bit difficult. This was a super cool mechanic and I'd love to see much more of this! I wish I didnt have to go through the entire process all over again just to click a different sense for a different ending but maybe ill come back every so often to see the other endings! Super great job
I really liked this! The visual effects you have create an unsettling environment and i like the sarcastic wit of the character ("I cant jump, maybe im over tired or in a poorly made video game") haha. Great stuff for 2 days! My only suggestion is if youre going to use arrow keys, or have the majority of your game be on arrow keys, dont mix in mouse controls! I noticed i could use a mouse click to speed up dialogue, but i had to take my hand of the main controls to do so. Other than that, awesome job!
What an incredibly cool game! Its super duper polished and has very unique interactive mechanics that really make this game stand apart. I enjoyed having to manage my breathing and blinking while exploring the new areas that caught me off guard when closing my eyes. That last level was extremely cool and Id love to know how you did it! Great job!
Wow thank you for this really thoughtful response! This was our first time working together and it was such a blast trying to pull this off, so your feedback! <3 Some of us would love to expand on this game in the future thanks to everybody's kind encouragement.
(I personally played your game and had so much fun with it, so I really appreciate you taking the time to enjoy ours too! :D I look forward to more games from your team as well <3)
Thanks for playing the game! Hopefully we'll get the chance to improve our puzzles in the future and add more variety. I wanted to let you know that our Audio Producer has posted the soundtrack to their soundcloud if you'd like to take a listen! Its linked within their name (CocoaBeanz) in the game desc
This game had a lot of suspense, and I personally really like this style of graphics, it adds to the creep factor. This game also ran very smoothly for a webgl! Nice work.
While I think you had good intentions with that really long stretch of walking, I personally feel like it was overdone a bit and lost its suspense after a bit. Following the blood trail went on too long and began to feel more like a chore. The flare was a nice break from that. But I think if you had added more, perhaps the sound of snow crunching/footsteps behind you halfway through, or perhaps had some trees with shifty shadows, the player could have stayed a lot more engaged and worried for longer while walking. Though I understand the limits a game jam poses, so those could perhaps be things to think of after the voting.
The aim of the gun was also not exact, my flares kept shooting down and to the right, but I was able to get the hang of it and didnt hinder the gameplay too much. It would've been nice to have some sort of indication that I was actually hitting the enemy, as I was unsure if I'd even hit most of my shots because that too went on a while. But I felt genuine fear and suspense while inside the facility and was met with surprise and disgust (in a good way!) when seeing those gruesome "surprises" you had added.
This game had a really great ambiance to it. Well done creator/s, I would love to see a more fully fledged out version of this game at some point in the future! It was a very intriguing and captivating idea.
Edit: I apologize for it posting my review 3x :') My internet is not the greatest.
This was a phenomenal game. I would totally buy this if i saw this on steam. The game and level design is on point. The throwing was a bit challenging to get used to but once I got passed all the hurdles i found it really satisfying. This is a very well polished game and I cant wait to see more. Congratulations on an incredibly epic game, this is brilliant
A spooky puzzle platformer where you're tethered to a lost lil bunny https://remmiemmyjr.itch.io/were-tethered-together
Ours is a "gentle" horror game. We rely a bit more on suspense and create an unsettling atmosphere with our audio, but no jumpscares or anything. Hope its fun! We would appreciate genuine honest feedback though
https://remmiemmyjr.itch.io/were-tethered-together