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A jam submission

Terror VisionView game page

Channel-surf through haunted realities as you search for a way out and uncover the secrets behind these forsaken realms.
Submitted by decaf, folvaen, Remmiemmyjr β€” 15 minutes, 16 seconds before the deadline
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Terror Vision's itch.io page

Results

CriteriaRankScore*Raw Score
Horror#63.7143.714
Creativity#83.9293.929
Enjoyment (Best Game)#93.6433.643
Aesthetics#313.2863.286
Sound Design#312.9292.929
Story#382.6432.643

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Do you allow SCREAM ZONE to promote your game via social media?

Yes

What game engine did you make this project in?

Unity

Any other notes?
Enjoy :)

Aside from audio assets and edited royalty-free images, all assets were custom-made within the duration of the game jam.

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Comments

Submitted(+3)

This is game a really good. Well done buddy.

Submitted(+3)

I like this game, it’s original. Good job!

Submitted(+3)

very interesting mechanics. i like how the channels change on the tv and you find the pieces. good job!

Submitted(+3)

I loved the way you used the mechanics, but I must admit that in some parts it is quite difficult. My favorite is definitely the eyes, there I was able to explore the terrain well, I found many piles and I believe I explored the entire place, or almost, in fact, this was the only stage where I managed to put together the three red pieces. I didn't find any blue or green ones. I wanted to play more, but I found the other stages very difficult.

Otherwise, the game is incredible, I had a lot of fun in the fire stage. Congratulations on the project.

(+3)

Seriously blown away by what this team was able to accomplish in such a short time span. Love how all three levels were seamlessly connected in a logical way...so elegant πŸ”₯πŸ‘Œ Creative use of assets, moody aesthetics, and super solid level design made this a really enjoyable experience. Well done! 

Submitted(+3)

This was very fun! I love the silly hand and the monsters. The snow stage was fun and i was screaming running from the slime blobby thing. I'd love to see it go further!

Submitted(+3)

So fun and creepy! The monsters got me so often, but it was a blast running around the different environments. Art is great and the sound design was awesome! Fantastic job and great game!

Submitted(+3)

This was really fun! Played it multiple times, but had a hard time to get the last shards in the hospital in the slots. How did you even have time to make three different games in one haha? Really loved the game, felt very unique. Great game and good job!

Submitted(+3)

I loved the art style and the monsters! the channel hopping was very unique and I had a blast playing this. Keep up the good work!

Developer(+3)

doing art for this was super fun! im glad you liked it! 

Submitted(+3)

Man, I spent so much time playing this game hahaha I enjoyed it very much.

Also, mad props for having THREE different scenarios for a 7 day gamejam. The weeping angel mechanics was nerve inducing.

The only bit of critique I can offer is that visually it could be more cohesive, I think some imporvements over the UI and maybe adding some juice like sound effects when picking stuff up would greatly boost the game.

But I enjoyed the heck out of it, so much fun, good stuff!

Developer(+1)

We're so glad you liked it so much haha. It was certainly a challenge creating 3 different "games" but we're really glad we managed to come in clutch! We were feeling quite silly when it came to the UI but there will definitely be some improvements to come visually, plus I'd love to add more SFX, thanks for the suggestion! I cant wait to try out your game next!

Submitted(+3)

Oh man, this was nuts. I wasn't sure what to expect but when I realised I was channel-hopping across three levels, with three monsters, each with their own unique behaviour, I figured this must have taken a lot of effort to plan out. My favorite one is the sneaky guy who creeps behind your back on the ice channel who makes a face when you stare at him, catching him out in his deception. The big boy in the hospital level and the sight-based mechanics of the eyes in the hellish level are each just as much of a joy. Otherwise, the game follows a 'find and deposit' goal mechanic with the shards, and a fatigue system as well. This is one channel I didn't change for quite some time - great work! 

Developer(+1)

Oh it absolutely took so much time grinding this out with only 3 of us haha, our scope was big but we're extremely happy with how far we got! My favorite are the sneaky guys too, Im too scared to test that level T~T thank you so much for playing, and I cant wait to try out yours soon!

Submitted(+3)

Not having a pause button or exit while still alive makes it more terrifying for me. Overall I like the concept of the game and I do think with more time, this game will be chef's kiss. 

Developer

Haha, isnt it great  when something we forgot to implement becomes a feature that enhances the horror :') We're glad we could spook you, thanks for playing!

Submitted(+3)

Good spooky and fun game.
The blue zone was maybe a little too big, but I enjoyed the different enemy's behavior at every level!

Nice job~

Developer(+1)

Will definitely be making it a bit smaller haha, thanks for playing our game!