Thanks for the feedback! I tried to add to the spook factor by playing on the feeling of not knowing what to do, hence throwing the player in there with little instruction, but sorta knew it could backfire so I added a hints section in the description. Still have to work on that aspect of the game lol. And thanks for the recognition of the credits! Been doing it like that for a while instead of something easier because I like it and I'm glad others do too.