Thanks for the fun demo. The music and visuals are fantastic (particularly the intro cutscene!), and the gameplay is solid. I also really respect the difficulty, it took me a few hours to beat the demo without using a continue, and the gameplay was engaging throughout that time. Like another commenter, I played this on Linux instead of Windows and it ran flawlessly. I found that the backshot powerup was really fun and I preferred it to the saw. I noticed that if you kill the miniboss that drops the saw powerup, the powerup stays onscreen until you pick it up, but if you let the miniboss live, the powerup does go away after a little time. Is this intentional? I kept letting that one live so I could keep the backshot lol. Again, great work and I am looking forward to the full release!