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kornodd

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A member registered Dec 31, 2023 · View creator page →

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I thought about this a couple of times, but doing that would be a bit pointless I think. I'm pretty stingy with giving updates overall, since I would like the game to feel fresh and have a lot of surprises on the first playthrough. 

Thanks for the feedback! Yeah, I want to add tate to game options at some point, and I'll try my best to have replays and online leaderboards as well. Scoring will get quite a few changes in the future, demo release was really helpful in seeing how people compete with each other and push all of the systems of the game. 

There's no bullet sealing for that enemy type. I might add bullet sealing for small ones, since it does seem intuitive that they would have it. Thanks for the feedback overall!

Thank you for the feedback! Unfortunately I'm not sure how to make the dualshock support work as seamlessly as on steam, seems like it handles that better there due to its api. I used ds4windows when testing the game myself.

Glad that it works well on Linux! Also I'm not sure how clear it is, but both the saw and backshot are available, it's just that the saw requires you holding both buttons, and backshot requires holding a single alt.shot button. 

If you have any thoughts to share on the demo feel free to post it here!