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Hello! Welcome to Feedback Quest 7! My name's Hythrain and I'm one of the hosts and one of the streamers for this event! This feedback is being written live as I stream your game! If you're interested in seeing my live reaction, let me know and I can send you a link to the VOD once it's posted to YouTube!

So my normal approach for any game in these events is simple: I get the game, make sure it's not a virus, then play it with as little information on how to play as possible. This way, I can judge how intuitively someone can figure out the game. Only if it's obvious that I need to read more will I do so. I note this so you can get a sense where some of these feedback comes from. In addition, I want to note that feedback and rating are different; don't use this feedback to gauge what I'll rate, nor should you view my rating as entirely indicative of my feedback.

When I saw this game, I was excited because of what I thought the concept was going to be. I was so excited that I opted it to be the last game I played as FQ7 (which I've since rated before writing this to ensure it was put in), because I wanted to end on something that I knew I'd like that was also new. Sure enough, it was the sort of game I thought it was. And let me just say, I like the concept.

I went into this unsure of the level of detail I'd need to look into things in order to catch things. Most of the time, I knew what I was catching. However, there being a few I just guessed tells me that it could be as deep as I'm thinking but which I've not observed once yet. It's my hope that after I share this, you'll watch the VOD and tell me what I was missing. Anyway, onto the feedback.

Based on the number of anomalies I caught of 18 (which I'm suspecting IS how many I had in total during the game), either the time is too long or you're not doing a lot of events at all. Given the pixel art nature of this, I recommend trying out the idea of 1 second = 1 minute. So the player is playing for 6 minutes. With 18 anomalies in that time, you're looking at a new anomaly every 20 seconds. This is actually a very good time in all respects.

However, there's something else: I want to see the report system improve. There's been so many I'm On Observation Duty games alone that use many different methods of reporting. And if you're NOT going to make auditory-based clues for anomalies, please add background music. It's SUCH a quiet game and that's so unnerving, especially when I'm streaming. XD

I adore this and want more!

(3 edits)

Hey Hythrain,

thank you so much! I would love to see your video. I see two solutions to the length issue: Add more anomalies or like you said shorten the time. You're not the first one to mention this, so I will try to work something out.

I don't think any background music would fit such a game, but I wanted so play something atmospheric in the background. Like some noise or buzzing.