Sooo good and helpful! Thank you so much
nickhatboecker
Creator of
Recent community posts
Hey Hythrain,
thank you so much! I would love to see your video. I see two solutions to the length issue: Add more anomalies or like you said shorten the time. You're not the first one to mention this, so I will try to work something out.
I don't think any background music would fit such a game, but I wanted so play something atmospheric in the background. Like some noise or buzzing.
Nate, thank you sooo much for your post! The in depth google doc is super helpful and I got some ideas of improvement from it already. I will take your feedback to heart and am motivated to work on this game. Just so you know: I think the initial loading time is due to some web export issues with the Godot engine :/ I'm still trying to figure this out.
Thank you so much for your feedback! The eerie atmosphere is indeed wanted. But how about turning off the dog jump scare in the settings? So everyone can decide if they want it on or not - would be a simple fix.
Auto-selecting the room is a feature a lot of people requested. I will make sure to implement this and of course a lot of more anomalies 💪
Have a look at https://vdo.ninja/ for this instead . Your friend needs OBS and the model in PNGTuber Plus. They then send you a ninja link and you can import this as a browser source in your OBS instance.
Hello everyone, my fiancée loves the "I'm on Observation Duty" series, so I tried to program the whole thing in pixel graphics and Godot. You can play it on browser or download it for Window or Linux.
I'd love to hear some feedback. Was it easy to understand? Too easy to find the anomalies? Any bugs?
Thank you very much in advance!
Thank you so much for your feedback! You're totally right, even though it is just a prototype, it could need some more instructions. I have a lot of ideas for this one, like paying with vouchers; knowingly letting customers pass without paying; returning items; etc. :) And also thanks for reporting the bugs!
Thank you for checking out my thread!
My game is about finding anomalies in a set of security camera footage. It's heavily inspired by "I'm on Oberservation Duty". My fiancée loves this series and I wanted to try to implement this in my own style.
>> Your task involves monitoring real-time surveillance camera feeds, identifying any irregularities within the monitored areas. These anomalies can vary from missing furniture to cute visitors. Found an anomaly? Report it to your boss and hope it will get fixed in time. Can you find all of them? <<
You can check the game out here: https://nickhatboecker.itch.io/find-this-pixel
Any form of constructive feedback is very welcomed. I'm afraid that it's too easy or too boring, because it lacks the horror-atmosphere of the original title. What do you think?
Hey there, the feature to analyze colors and replace them sounds awesome! I installed the extension and opened the "Analyze Colors" window. All colors are listed, but unfortunately I cannot click on them, like shown in your video. Just nothing happens on click. I'm using Aseprite v1.2.35-arm64 on macOS. Hope this helps.
Hey guys,
I'm developing a top down RPG and I just can't find any way to implement this typical text/typing sound. A very good example is the Phoenix Wright series I think. In this game it is more of a typewriter sound. In other games it's kind of a synth sound, I guess?
I'm developing in JavaScript (with Phaser Framework). But I guess it will be very similar in other languages.
So where would I find a sound for this and how could I implement it, so that it matches the text length? My assumption would be to repeat the sound until the typewriter functionality gives notice of having finished.
Would be very happy for any advice.
Thank you very much!
Best regards
Nick