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The visual design is a deliciously grainy lo-fi vibe with a green filter that oozes personality. I'd love to have more background to the game understanding the atmosphere and setting it's going for, particularly the reveal upon escape that it's in a frozen wasteland - is this an Arctic hut where food has run out? 

I'm not gonna lie bro.  It was supposed to be a dead forest, but I didn't have time to add trees.  However, I like it being a frozen wasteland better, so it's cannon now