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(1 edit) (+1)

Go ahead.

Adding automatic enchantment naming should be straightforward too. In enchantments.gd there's a line

enchant.descript = "[color=green]" + tempenchant.name.replace('&100v', str(enchant.effectvalue*100)).replace("&v", str(enchant.effectvalue)) + "[/color]"

I made more complex changes in my mod but something like this should work fine.

var desc = tempenchant.name.replace('&100v', str(enchant.effectvalue*100)).replace("&v", str(enchant.effectvalue))

enchant.descript = "[color=green]" + desc + "[/color]"
item.name += ", " + desc