That’s a fantastic idea. If you’re cool with it I’ll tag that into this next update with credit
Viewing post in Aric's Expansion Rebred
Go ahead.
Adding automatic enchantment naming should be straightforward too. In enchantments.gd there's a line
enchant.descript = "[color=green]" + tempenchant.name.replace('&100v', str(enchant.effectvalue*100)).replace("&v", str(enchant.effectvalue)) + "[/color]"
I made more complex changes in my mod but something like this should work fine.
var desc = tempenchant.name.replace('&100v', str(enchant.effectvalue*100)).replace("&v", str(enchant.effectvalue))
enchant.descript = "[color=green]" + desc + "[/color]"
item.name += ", " + desc