I really like the idea of the block puzzle. I loved the audio of the cassettes, great touch. I was fun exploring the ruins and it was nice to try and find the hidden treasure. Great turn around for a two week window. With the physics, from a learning perspective, does anyone know how to make it so things do not fly away when the player collides with the actor. I was cool seeing you had physics enabled but sending them barrels flying at the start was fun. I also came across so trouble when standing on a physics actor the character went crazy! haha all good fun though, are you going to add to this? Thanks
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Thank you so much! Glad you enjoyed and I appreciate your time 😁🙏 as for the physics, I do know they collide weird with the player capsule and I'll be totally honest, that was the last thing I enabled before calling it a night and uploading lol I only noticed when I test played and just decided to leave it. I'm positive a change the Angular and Horizontal dampening would solve it so they don't go wild, plus adding a tad bit more to the Mass probably would have helped. It was my fault, total over site in the last moments before packaging 😩 but again, thank you!