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You clearly spent a lot of effort on this and there's a good foundation to develop further. The fishing mechanic wasn't quite clear to me and I didn't get any fish to bite. That said, I've tried fishing in real life and wasn't a whole lot more successful, so maybe it's just a lack of talent on my side. =)

That said, this does feel a bit overscoped for a game jam. I think it could've been better with slightly smaller scope but a bit more polish.

Hey! Sorry, i did the polishing of the UI for the UI on friday but didnt submit before cutoff time. 
You have to move the bobber around while raising or lowering the bait to hit a fish in the water. that will trigger the reeling in phase where you have to reel in which brings the fish closer to you (also visible and inline with the catch progress bar), and reel out to release the tension on the line