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There is a good amount of mechanics that work very well together. Having to reel in and out was a good mechanic to implement. 

The character reminded me of Luffy from One Piece haha.

I think having a mini tutorial to help the player catch their first fish would have made it easier to get the hang of things, but fortunately when the fish did hook on, everything was pretty intuitive from there. Also clamping the mouse movement a little when moving around and driving the boat would have helped as I did feel quite dizzy in some points (but that's mainly on me for not wearing my glasses hahaha)

Overall it was a very nice entry, very relaxing - could see this becoming a nice cosy adventure game in the future!

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Thanks! That is definitely one big flaw it has in this version. I already fixed the tutorial aspects in an update but didn't do it in time. As it stands, I have to agree with everyone about it being well designed, but lacking in direction as it doesn't have a goal. Once the jam is over I will upload the version where i added more unlockable items that require a certain level to use and increases the catch chance of the Illusive Sturgeon. 
In the future I may make a full game out of it where I add in the harpoon fishing and some more ideas i have. 

Overall tho I am proud as this is my first game. 
Edit: Yeah the character is definitely inspire by luffy. When i was modeling i made the hat and was like "I know what i must do!"