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oh ok!! thank you for the video i thought the floating building was the place cuz i was confuse with the flying part in the manual

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No problem. If anything, write me, I'm always open to suggestions and criticism

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oh yeah there's a problem with the elevator leading to the film studio it won't let you ride it like you need to run with it so you can go to the studio

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>oh yeah there's a problem with the elevator leading to the film studio it won't let you ride it like you need to run with it so you can go to the studio.
Do you get to go to the studio in general? Or slipping off the elevator at 100%? 

Now I will make the game more convenient, I will add maps to the floors, fix the fog, parkour clean up and new scenes will be added, including story scenes. Various mutants and animals I'll start drawing when I start the next game zone, which just opens in cyberspace (Now there is nothing there, so the mystery and parkour needed for sporting interest)

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100% slipping off when not running with the elevator.

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Okey.
About the elevator, this week I will release an update, I will try to work with this elevator, maybe slower to make it, because in idea no one should not slip

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yay!!!

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can you add a horny meter of sorts and a zoom key so when you add more detail to scenes at the studio or when defeated by mobs you can see more of it thank you!

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Okey!

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Thank you very much!!!

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Added. Horny meter is really pretty crappy so far, so I didn't do it before, I didn't know how to implement it. 

But the free view turned out to be quite convenient, now you can zoom in, zoom out and point the cursor to any convenient place in the studio and in the open world.

You may also notice that body parts disappear at high zoom. Unfortunately this is a problem with the engine version, it was necessary to initially draw sprites differently.

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I'm very excited to see this game grow!!!

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