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The art is very cute and I like how you can control your jump. 
Now here are things I dislike  :

1. I just walk off the screen and get soft lock, making me restarting the website which take times to load the game

2. I feel like the movement of the player tomato could definitely be improves. It just feel like I am on an ice all the time. Very slippery movement and hard to control when to stop and forward.

3. I know you're trying to fit the theme of failure by saying if you die you restart. But in my opinion this is a bad design. Unless you're trying to make a 'Getting Over it' types of game, having checkpoint are essentials in platformer. But in order to make game like 'Getting Over it' I think the controls must be fun and it should be rewarding with the control. Even game like celeste has checkpoint. Also I think fitting the theme 'failure' with restarting the entire game when dying is not a very good design.

4. The game isn't very polish but I don't think this one matter as much as core mechanics. (Aside from the saws)

5. The background is always the same even though you literally changes place with the knife and stuff. (again this one isn't as relevant as core mechanics.)

That's pretty much all, thanks for reading this comment and I hope you have a great day.