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(+1)

This was a really cool game! I enjoyed the concepts here, and could see where it could go from here. 

A few player experience issues:

Something about the throw felt a little unnatural; perhaps it wasn't taking into account jump velocity? I'm not sure I can fully put it to words, but it was really close to great!

Having no lives felt a little unfair; it's really important to give the player an opportunity to learn a new mechanic through potential failures without sending them back to the beginning of the game. 

Thank you so much for playing! During development, I tried to add an aiming system to improve the player experience and also made some changes to the physics, but I wasn’t very successful. However, I think I understand your point, haha. Your feedback is very helpful, thank you! :)