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S.O system organization's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 3.824 | 3.824 |
Interpretation of the Theme(s) | #3 | 3.824 | 3.824 |
Design | #5 | 3.882 | 3.882 |
Game Mechanics | #5 | 3.765 | 3.765 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Overall, a great entry. Very simple and fun. Visual and audio style fit well together. A nice color palette. Prob one of my favorite games in this jam!
I really like the idea of sorting files in a PC! The graphics and the color palette look quite nice. I like how you've designed it so that the further you progress the more you need to concentrate as to not mess up the files which i stupidly ended up doing a few times (and the realisation hit). Would be better if it had a life system
Thank you so much for liking it!! And for the feedback, I really think a life system would be interesting. I ended up being a bit tough on the player by giving little room for learning.
Cool concept, had fun !
Thank you for playing :), I'm really happy that you had fun :)
WOW, Your game looks so good, the art is just so good for real, i liked it, it feels so polished in every aspect
Thank you so much for playing!!, I worked hard to bring the best experience to the player, I'm glad you liked it :D
I really enjoyed this entry into the jam - it was really well thought out and felt really smooth & polished. Thank you for participating!
Thank you so much!! I'm glad you enjoyed the experience of playing my game :D
This was really fun. I got 720 :D
I'm glad you had fun, thank you so much for playing! :)
very good communication through simple graphics, without the need for text, it is clearly understood where each file goes. It feels nice and responsive, which is something that is not so easy to achieve.Congrats.
Thank you for playing!!, The player experience wer my priorities during development. I’m glad you liked it.
This was a really cool game! I enjoyed the concepts here, and could see where it could go from here.
A few player experience issues:
Something about the throw felt a little unnatural; perhaps it wasn't taking into account jump velocity? I'm not sure I can fully put it to words, but it was really close to great!
Having no lives felt a little unfair; it's really important to give the player an opportunity to learn a new mechanic through potential failures without sending them back to the beginning of the game.
Thank you so much for playing! During development, I tried to add an aiming system to improve the player experience and also made some changes to the physics, but I wasn’t very successful. However, I think I understand your point, haha. Your feedback is very helpful, thank you! :)
Nice game!! It was really easy to understand what to do and the difficulty was fun as it added on. Very impressive that you did everything yourself!!
Thank you so much! Creating it was really challenging in many ways. I'm glad you enjoyed my game. :)
This was a cool interpretation of the theme! I liked that you introduced more file types as the game went on. It kept the game fresh! My only idea would be to have a single level dedicated to each file type to make it as intuitive and easy to understand as possible. Something like the first screen where you took the image file and threw it up to the center. Overall, nice work!
Thank you very much for the feedback!, I’ll definitely keep your advice in mind to make my gamedesign better. :)
Super fun game! I think my main issue was with the timer. I kept thinking it said like 75 and then it would be 9 seconds. I think the font made me think the 1 was a 7. Great job!
Thank you very much for the feedback! I really would like to change that font too; it's quite confusing with the number 1.
750 points :) I loved the art style, and the opening cinematic. Great job!
I hope you keep developing this, I think if there was some kind of lore every now or then like there was in the beginning, I would have played even longer! I found a couple of bugs, where the files would fly out of screen or get stuck under me.
Thank you very much! It’s gratifying to see that you liked my project, and I will definitely try to fix those bugs, hahaha.