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overall graphicially the game was good, however it became very monotonous very fast. Got to around round 22 and just decided to rate then due to how repetitive the gameplay felt. I think if you add varying factors such as stronger/visually different enemies, and more varying spawns that aren't set (such as procedurally spawned), it could be a lot more interesting

Thank you for playing. Yeah I planned on adding more enemies, with a different spawn system, but ran out of time, and coded it not in the best way lol. Thank you for the feedback!