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TNBRbrad

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A member registered Feb 14, 2020 · View creator page →

Creator of

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Thank you for playing and your great feedback! I think if I added different types of enemies like I planned it might’ve fixed the samey feeling. Yeah I tried being a bit mean, but apparently the game was hard on some people because of the balancing so tough balance for sure. Also sorry to hear your game crashed lol, different and less enemies might’ve fixed that too 😅

Thank you for playing. Yeah I planned on adding more enemies, with a different spawn system, but ran out of time, and coded it not in the best way lol. Thank you for the feedback!

Too bad this is a game jam, cause I see the vision. But just needed more time. Is there another button to use? or just space.

I love the stick to the two buttons completely. Love it. Interesting concept. Spam is a problem in the carts when deflecting the enemies.

Honestly I love the style and the gravity. I always love myself some nice gravity space physics and this scratches some of that itch. I was confused on why going to far kinda killed me without warning. But yeah other than that pretty good.

I liked the sounds. All great. A bug happened where the coffee maker sounds went on too long though. I was able to figure it out which is cool. Very interesting game jam game tho lol.

I didn't really understand what to do. And don't know if there are any downsides to feeding the snake everything. But I like the portal and the concept. 

I see that you are continuing development afterwards. And really hope you do. It is very interesting and I love the aesthetics. Keep it up!

Really like the rotation. Felt actually pretty nice. Also adorable cat. Pretty fun little puzzle game.

Very unique game. Love the way it works. Felt like I couldn't kill the other ships that well, but that probably is to make it so the player isn't immediately good. Also I like the upgrades. We did similar things with it lol

Definetly takes a bit to get used to, but overall very fun once you do! Very creative game idea.

Really fun puzzle game. And a very interesting take on two button controls! Also love the style. Could definitely see this as an entire game. Great job

Man I love the style of this and just the aesthetics as a whole. Great work on it. Also the creativity of doing right click to move forward then use mouse to rotate is genius honestly. Just for my brain wish there was some type of crosshair or something, but that's a me problem.

No yeah, it is a bit hard. I should have spent more time balancing, but always hard for me in a game jam lol. Thank you it was my first time doing stuff like that and I'm glad it all looked good! Thank you!!!

Yeah, definetly could have made that more obvious. I just thought it would be a nice balance to disincentivize spamming. Tahnk you though, I tried hard on those explosions lol. I like making little rouglike kind of games and I'm glad you enjoyed it too!

Thank you! It was my first time using Unity's particle system and other effects, so I'm glad it all looked and felt nice. Yeah there is a bug there where some triangles will stop moving or move way to slow when another enemy dies near them, I did not have enough time once I saw it, but oh well that's a game jam lol. Thank you, I'm glad the upgradae system worked as intended!!!

Thank you, it was my first time using Unity's particle system and effects with it so I'm glad it worked out! I'm glad the nothing card was funny looking enough as intended lol.

Thank you so much!

Really liked the lil guys and the other 3D models. Also really creative on the box passcodes. Sometimes, however, I would just be doomed with nothing I could do to survive. Great game jam game tho, I had a lot of fun and am tempted to be number 1 on the leader board lol.

Genuenly I am currently so scared. Without a tutorial I didn't really understand what to do or even what I could do. Wish there was something to tell me what to do more, so I could play more of it and be more scared and never sleep again from nightmares. Seems cool though and from what you said in one of your comments I hope you do finish it one day with more time!

I love love love your art in this. I also love trivia, so this game was right up my alley. I still really like it. I wish it wasn't so slow on parts however. Also more music or maybe voice lines if you had the time would've been great. Sadly it is a game jam, would love a full game of this though. Probably my favorite of the jam so far. Also the controls for shaking head no are kinda finicky .

Fun little game. I love the art of it all. Main complaint is that a tomatoes is like both a fruit and vegetable. Sooooooo, I should've gotten points for that. But fun little game!

Very hard. It just was too quick for my brain. Liked the Kenny art, always good looking. The coyote jump is cool, just makes it hard for me. Also music could fit better. But the platforming idea is great, and good interpretation. The platforming also worked great.

Pretty fun game. Nice and simple. Should have had a monkey chasing you.

I love this game! I wish you had more time to make it even better. I would've loved for sfx and music, but I understand not because I don't like doing that either. Very creative way to do a bullet hell. Wish there was more indication of the damage you did to the enemies? But yeah great job!

Love the gravity switching mechanic. Controls for PC are not great. I think I'd have more fun playing on a phone. Also really hard lol. 

Great fun. Reminded me of me playing on my DS. I did die a lot because I suck at "precision" changes especially with the two buttons, but that's just a me problem. 

I really love the color pallete and pixel art. The overall presentation is great. Creating a simple game definitely worked out here, because it was so polished. Sucks that I suck at flappy bird and can't beat the high score tho. Good Game!

Very fun and interesting puzzle game. I love puzzle games and this was just great. My brain had a hard time understanding the purple things lol. Also a bug is that in level 8 there are no colliders so you can cheese it really easily. Overal great tho!

A very creative game, it was pretty fun shooting the guys and launching myself into the air. Especially for a game made in such a short time, with the cool slow down power up system you had for the second button. Could've used more visual feedback however. But overall pretty good!

Thank you! Thank you for the feedback! Yeah balancing was hard to do in the limited time.

Thank you so much! I'll have to try your game.

Love the presentation, amazing what you could do with only 48 hours, plays great, and the tutorial was a nice implementation.  Overall great job, and glad to see another tower defence/offence game that's still different from mine lol.

Thank you for the very in detail and fair feedback, I definitely will take this into consideration on future projects, and keep this in the back of my mind.  As you said though the limits of the game jam did get to me, especially as I'm still relatively new to Gamedev. But thank you for playing and reviewing my game!!! 
Also yeah I tried to upload it to the web, but it wasn't working for some reason and I couldn't find why in the time I had left. 

Such a great game. Polished, great puzzles, and looks and sounds amazing too. 

Great Concept, It sounds amazing and plays great. I can tell there was so much polish in this even with only 48 hours. overall a fantastic game.

I love Peggle and this spin on it is great. Controls pretty well, but sometimes it does feel as if I'm not getting some of my jumps back and that the jump may be a little too low, but still a fun time.

While this technically wasn't a "game" it was still a fun experience, very fun dialog and creative.

Very Fun, love the idea of using recoil to move. Controls of the recoil just sometimes felt a little weird in slowmo, but other than that, great job.