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(+1)

honestly appreciate anyone thats able to make a game in unreal build in one day even if it makes my computer run like 4 frames per second lol. if you're interested in making games quick for jams it might be worth learning godot/unity/love or some lighter engine. If you can handle unreal, those engines should be pretty easy to pick up. thanks for entering!

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Thank you for the feedback! I used something called HISMs for the blocks to mine which helps a ton with performance but I didn't realise that Unreal's size of the array, that holds all of those duplicate meshes, would cause stutters even when you would have the direct index from a line trace. Although the performance is crap, this game jam helped me look into chunk based systems that games like Minecraft use which would allow a HISM to not go through 100,000 items but instead 10,000 or something like that.