Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Great jam game! I liked a number of little details about the game; The inclusion of Beksiński paintings, which is very fitting for a horror environment. The ghost slowly follows you around, which was one of my favourite parts of the game, it did get a little stale after struggling to find the last trash bag but it added a lot to the experience.

I did find myself repeatedly having to turn down the volume as some things were especially loud, like the phone ringing. I’m also much more a bigger fan of suspenseful horror, I was glad the jump-scares stopped happening so frequently, at the beginning I thought it was a bit much, but I did also find some of them pretty funny.

I also think it would have been nice to add a content warning, just in case some people may have sensitivities to certain imagery, it’s not entirely necessary giving the nature of the jam environment and the genre of the game, but it can go a long way for people’s experiences.

Overall I think it’s a great game, and I had great time playing it ^.^

(+1)

The idea is that the ghost would get faster as you progressed, but as I didn't have much time to implement some things, like the stamina bar, I thought it could end up being very difficult in the end... some of the scares were supposed to be more relaxed anyway. , like the duck and hand in the trash, I would have liked to have put a note on it saying tidy up your room lol and the idea was that the beginning was more tense in terms of scares and from the middle onwards the tension would be on account of the pursuer, who once slower than you, you could move so far away from him that you would be caught by surprise at times. I will add volume controllers and the sensitive content warning note. Thanks for the feedback and thanks for playing!!!