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(+1)

Fun concept, I like the shotgun idea. Honestly, I don't see how I could pass the "go up" moment.
I like the Kenney assets too, good job!

(1 edit)

Thank you! You can pass by walljumping and dashing (with shift) and double jumping and shotgun boosting a lot, it's kind of chance-based right now because of the way the boost pads work.