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Duke Of Times

49
Posts
7
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2
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A member registered Jul 15, 2024 · View creator page →

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Thanks for your comment!

We planned to create something like a card roguelike like Inscription, but we only managed to make this card puzzle. In the future, we could add upgrade system and other stuff to make the complete campaign game. Maybe, maybe...

Nice game! According to the previous comment, the gameplay is monotonous (I bought only 3 dragons and gave up). However, I think if the dragon upgrades were more various (more items per minute or special abilities) and the costs would be lower, I would unlock them all.
Good job!

Really fun concept! All models are so simple, but pretty creepy.

I do not understand why are there so few comments and ratings. I think it is complete unique game. I enjoyed :)

It's a pity that the game ended quickly. It is very good concept for roguelike game! That it is pretty simple but unique concept. I think enemies hp upgrades were too strong (maybe you should upgrade sometimes enemies count and damage?). However, good job

It's a good story!

It would be nice to add music with sounds, and I wish I had more choice, but for jam it's fine.

I liked the atmosphere, the ambient is just very suitable! I couldn't complete the game, although I tried to get out of the maze by avoiding zombies (some didn't get killed on E).
However, the idea is cool, it would be nice to add a pistol with limited ammunition to the main character so that he would have to pick up and save ammunition.

Thanks for your comment! I'm glad you compared it to Slay the Spire (that was one of the references).

(2 edits)

Thanks for your comment! Unfortunately, we were unable to create a roguelike card game, but we created a card puzzle. There are not enough upgrades and bonuses here, you will have to think at the moment, without a global strategy.

However, I am very glad that you enjoyed it!

It's a very simple idea, but it's well suited for horror! I like the creepy creatures on the cards, it would be cool if there were any abilities and bonuses for them.
I also made a card game and I liked your aestetics!

This is a very cool project for a week-long jam!
The best atmosphere and story.

A routine simulator where you periodically need to engage in combat. It's a pity that I couldn't earn points, but the concept is quite fun.

It was done very efficiently, 5 for aesthetics.
Have you thought about adding some additional mechanics, like abilities in Balatro or Buckshot roulette? I think that would be cool. 
By the way, we also made a card game for this jam, you can check it out :)

Interesting puzzle!

Animations are so good. I didn't have enough:
1. Sounds and music
2. Ending (maybe you should add progressbar?)
3. Another mechanic (resources for items for example)

Nice game. cool mechanic for roguelike. 9.5/10

My best score is 165400

Good game, very smooth camera movement, but I hope you find the designer.

Fun concept, I like the shotgun idea. Honestly, I don't see how I could pass the "go up" moment.
I like the Kenney assets too, good job!

Really good concept!

Really good upgrades (and options), but I think it's boring when there are only two types of blocks at the beginning.

However good job!

My record is 86
5 for aesthetics, I really like this style

A full complete game with a very cool concept.

I really like graphics

5 for all

Quite good, I like this simple concept, but the game is too hard for me, I cannot beat 1 score ...

My time 46.53

Fun mini games! I think it will be good with multiplayer, but there are some bugs. Still, good job.

Check my game too, pls

I did it 

Interesting concept, but without checkpoints it's too hard. Cool graphics and particles, good job!

My game is also quite hard, pls check it out

Very beautiful! Really interesting concept, I think this project has a great future, but the tutorial is quite confusing .

I also have a platformer, please it too pls

Funny enough, but I have some kind of bug with the cursor. I think you should add more water shops

Nice work though

Very cool concept. I point my mouse on the ground but I can't fly like in the video. Maybe it's a WEBGL problem...

Too simple, but interesting. I think you should add more dangerous objects and some bonuses

My time is 50,593.

The concept is very cool, it's really funny. The idea of secret ways to save time is really good.

Very stylish! The music is very good, but I think it's too complicated, you should add some checkpoints.

Good job, I think our projects are quite similar.

Very funny! I like it, but I think you should add settings with sensitivity. Also sometimes the cursor disappears.

Anyway, good job

Thank you for your comment!
The third level can contain any 2-star module, so for speedrunners, saving time may be more important than an extra module.(as planned)

Thanks for your comment, your tips are very helpful! This is our third game jam (first platformer), so we made some stupid mistakes...

Too simple, but pretty fun

Hah, we have very similar style and mechanics!

This is good idea with speedrun.com

Fun concept, but I dont understand how to get points

Interesting mechanics, unique theme, but sometimes this game needs more dynamics

Good for speedrun. Complete game with simple concept

Very beautiful, I really like arts.
I think my game have a similar style

My time is 40.38. Pretty simpe, but I like it. I think you should add another dangerous objects and some backgrounds.
Good job

Not bad visual, but I think you should add tutorial and some backgrounds