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Hehe, cute and funny :D


Congrats!

Maybe you can add other bonus/malus items (invert commands, faster/slower movement).

And also, make it so that the attack mode has a short duration, but you can make it last longer by taking new attack items (or by stacking several bonuses you can get stronger and beat other attack modes... then the other player may still find a defense item to cancel his attack and negate yours).

Thx for contributing!

(+1)

Thanks for your feedback, Faldo! Those are GREAT ideas! I will definitely add them to my backlog. For now, I am super happy that I was able to built a simple "AI" that is capable of handling what the game has to offer for now. More options will make building this ai a lot harder, I guess; and I don't think that I will be able to get that handled before the contest is over. But I'll certainly look into it!

Glad you liked the game the way it is for now :-) Thanks for your time playing and especially for organizing the jam!

chris