Thanks a ton for the detailed feedback! I'm glad you figured out the clicking mechanics, and your suggestion about the hold/prevention is definitely something I'll think about—keeping things intuitive is key.
I hear you on the pacing and the timing mechanic; it's always a balancing act, but I'll see what I can do to improve that experience. The idea of switching directions during mode changes is interesting—could add a nice layer of strategy.
Sorry about the abrupt ending! A proper "thank you" screen is definitely something I should have included. I'll make sure to add that in a future update.
As for future plans, I’m considering expanding the game with more levels and maybe even bringing it to Steam. But I'm curious to hear what you'd like to see!
Thanks again for playing and sharing your thoughts!