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I played a little bit of the Call because the character art for this was very unique and it was a good draw to showcase their appearances first and foremost in this game. The Battle System is pretty standard [not a bad thing] although I had trouble figuring out how turn-system works in it. It isn't like the FtB battle system where you can pick who attacks and who doesn't as each character has a fair chance for one turn at least but you have occasions where characters attack more than once which is a little peculiar in my honest opinion. The tilesets I was pretty mixed on. On one hand the Earth town in my opinion was the best designed but I it was also the smallest one in my mind. Was curious on why the characters were still in a moving animation during cutscenes where they were talking but didn't exactly turn towards the Air/Fire enemy. There was also a passability issue I found on the map. 

 The character bust art doesn't exactly reflect their sprites which I usually am more nitpicky on but because this was for a Game Jam and the priority seemed to be on the battle system and the story [the best part of the game imho] I wouldn't be too upset about it unless you angle for a larger project. 

Storywise I like it a lot. Gives me a little bit of W.I.T.C.H. in the girls get a mission from their higher ups to dispose of an enemy [I guess it would more accurately be like Totally Spies]. It was easy to understand though I would have loved to see more of the world the girls live in and how more fleshed out the girls would have been interacting with the other elements. Overall a fun and simple experience that has potential to become something more.

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Thank you for your feedback! I'm trying to learn more about putting my art and stories into games, because I play way more games than I read books. I feel like these jams teach me more than I ever do on my own. Also, I am in process of some redesign and those busts were made before I learned about how to make pictures fit the game engine. I sadly used a lot of older things, because so many unexpected things happened in the past few months >_<... I will definitely use your valuable feedback to help me in the future. I am truly thankful you took the time to write this. Thank you so much!

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You are welcome! I sadly had to use older things as well for my Game Jam since Skybound Dreamers Gaiden was the first project I actually had to event! I like these Game Jams as well.