Hi, it looks great! Are you using tiles to make the map or another method?
Thanks in advance
Thanks! And idk if these can be called tiles, basically the maps have a simple repeating background texture that is indeed tiled (this pic:
) but the roads are objects with different sprites, split into pieces, that I placed arbitrarily (these :
). And finally the other props and details are also objects with sprites, usually with just a collision box defined for them, unless they can't be hit by the player cause of their location: