Great art style, the music fits it perfectly as well. I really enjoyed the floating character shooting the bullets! Was confused about the different shoot speeds till I read the jam page, my fault for not doing that first! Really clever mechanic there. That's a perfect example of a great risk/reward scenario.
I felt like the HP and XP bar being above the player was fairly distracting and blocked my view a bit. I preferred playing from the top and working my way down when possible.
Also, as other mentioned, quite a bit of lag. i would have loved to have the option to download the game onto my PC as I imagine it would have run much smoother.
Anyways, great entry!
Viewing post in Blaster Boy jam comments
Thank you, Sasquatch B, for your kind words, good feedback and of course for playing our game!
The programmer took on the challenge to make it on HTML5 only, and took steps to lower the lag as much as possible. We hope the lag wasn’t too bad.
The HP and XP bars could have been at the top center. Maybe in a next version.