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(1 edit) (+1)

I spent some time playing this yesterday and today, and had a lot of fun! I'm really looking forward to the release. I compiled my feedback on youtube here: Youtube Link

Things I like:

  • I love the visual style and soundtrack! The color scheme is really well thought both in terms of being both fitting the setting and also providing good bullet visibility.
  • The weapon switching mechanic is really engaging, and the enemy layouts do a good job of encouraging you to think about when and where to utilize each shot type.
  • The break room is a neat way to give the game some lore and personality without bogging down the core gameplay.

Things that can use work:

  • The scoring system doesn't have a lot of depth. You have a long time to chain enemies, and the penalty for missing a chain is really small, so there isn't really any reason to pay much attention to it. Because of that, scoring mostly comes down to just not getting hit and quick-killing enemies.
  • No tate mode :(
  • I'm hoping the final version has leaderboards and replay support
(+1)

Thanks for the feedback! Yeah, I want to add tate to game options at some point, and I'll try my best to have replays and online leaderboards as well. Scoring will get quite a few changes in the future, demo release was really helpful in seeing how people compete with each other and push all of the systems of the game.