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You've done a great job implementing all the RPG staples here - being able to choose and build your character stats is really nice. The level progression feels quite satisfying too. But what really lets it down is the level design - I know the maze is randomly generated but I played twice and each time it was just a series of very long vertical strips with very few connecting paths between them, so I had to spend ages finding my way through. I searched for what felt like quite a while and never found any exit to the maze. I would have happily played longer if the maze was much shorter or if it was more deliberately designed to be more enjoyable to explore. If you do work on this further, I think you can have a really solid RPG on your hands :)

Thanks for the feedback. As a hint for anyone else who has trouble finding the exit: Each maze is a big square (126x126 blocks), the starting location is always in the upper left corner, and the staircase is always near the bottom right corner. (If you're all the way in the corner and can't see it, you probably need to go up a little bit.)