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(+1)

The dialogues were really extensive and deep. We were surprised by how the pieces of the mystery gradually fell into place and how the characters developed through their interactions. We think it would benefit a lot from having original graphics instead of RTP, giving it more identity. In short, a shorter story but with a more personal aesthetic would have made for a more cohesive and immersive experience. Great job!! :)

thank you for playing! Since it's a jam entry i didnt have time to draw my own maps😥 As for making a shorter story i'm not sure - i can't think of any part that i could scrap😅 Glad you liked the dialogs - it was the first time i wrote so many for a game.

(+1)

We don't mean that this story would be better if it were shorter, but rather that we would have preferred the effort to be equally divided between the story and the aesthetics to achieve a more cohesive result. However, we understand that being a jam with limited time, you always have to prioritize things. Sorry if it wasn't clear, English isn't our first language haha. 😅

its ok, english is not my first too, which makes writing a big game hell sometimes😂