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(-1)

Good idea. I would say that, in general, and even though the project of this game is AMAZING, its rogue-lite nature would benefit from adding many more small details. One could be the one that op mentioned of quirks for "forced subclasses"; another one should be, in my opinion, making the game harder as it progresses, and I don't mean harder combats by itself; making the lust mechanic more relevant, adding or taking away options once certain thresholds have been crossed, etc. I know there are some of these already, but adding more would be great, specially for ironman mode, where games are supposed to be short. E.g. not being able to cum if you are locked unless certain conditions are met (could be high levels of lust, or lower levels of dignity, whatever).