And another one that is truly necessary: when talking to Luna, Quinn should take a breather and stop masturbating xD. It is truly frustrating to be looking at the shop and have it closed just to have to open it again all the time.
seanaga
Recent community posts
I just discovered the game, I must say it is truly impressive. As feedback: the most obvious is that it needs more variety in order to not become repetitive; I know you cannot do magic, but with time, there should be more items and more evil waifus. And another one, more uses for money; after wave 5-6, gold becomes irrelevant, you can simply buy whatever. Keep up with the great work!
Good idea. I would say that, in general, and even though the project of this game is AMAZING, its rogue-lite nature would benefit from adding many more small details. One could be the one that op mentioned of quirks for "forced subclasses"; another one should be, in my opinion, making the game harder as it progresses, and I don't mean harder combats by itself; making the lust mechanic more relevant, adding or taking away options once certain thresholds have been crossed, etc. I know there are some of these already, but adding more would be great, specially for ironman mode, where games are supposed to be short. E.g. not being able to cum if you are locked unless certain conditions are met (could be high levels of lust, or lower levels of dignity, whatever).
Hi! I saw that the Quetzal Goddess has a possible knotted fight ending, but as much as I try to get it, after surviving until she's "hardened" enough, it always ends up with seize + an infinite loop of being fucked, no ending for the battle. Either I am doing something wrong or it is bugged somehow.