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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Idea for some of the classes.

A topic by druski789 created Jun 19, 2024 Views: 553 Replies: 3
Viewing posts 1 to 4
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Could be cool if some of the classes that aren't the starting ones, but do seem to exist, at least judging by the title screen, were jobs that could be unlocked, or would affect the MC, like they could have their own special quirks, unlocked by unlocking their class in a game. I think something like that could be neat. Like the bitch class, the demonic one, the webbed one, stuff like that. it's been a  bit since i last played, so maybe it's already a thing, but either way, would think it might be a good idea. 

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I agree. Unlocking new unique races/classes would not only spice up the game for experienced players, but also possibly lower the barrier to entry for newer players, by limiting your options from the get-go.

Bitch class could start with the bitch perk at level 3, but have another major upside, maybe in stats, maybe in a unique perk. Same could aply to all the other "Game Over" classes. (Mare, Kitty, Spider egg-sac, Demon, etc.)

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I think it'd be nice if we had a grappler class.

Ever since the update/overhaul to combat, trying to get into grappling with an opponent has been a pain as to even engage you must first perform a specific stance of combat attack and get in range... Rather than just being in range and using a dedicated grappling stance/technique from the primary scrollbar.

Grapple-fucking was my favorite playstyle pre-overhaul and now it's a struggle since I have to tank hits just to actually get READY to grapple... And it ain't intuitive, as nowhere in the game is the required stance to engage in grappling actually described.

No upgrades for grappling techniques either, which mega-sucks.

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Good idea. I would say that, in general, and even though the project of this game is AMAZING, its rogue-lite nature would benefit from adding many more small details. One could be the one that op mentioned of quirks for "forced subclasses"; another one should be, in my opinion, making the game harder as it progresses, and I don't mean harder combats by itself; making the lust mechanic more relevant, adding or taking away options once certain thresholds have been crossed, etc. I know there are some of these already, but adding more would be great, specially for ironman mode, where games are supposed to be short. E.g. not being able to cum if you are locked unless certain conditions are met (could be high levels of lust, or lower levels of dignity, whatever).