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Very early in development from what I can tell, so many things are clearly in progress. I like the downed mechanic where enemies will be corpses and take up a tile, I do think they should go away if kept in a fire for a certain amount of time or the ability to move them. The battle camera should allow for changing perspective while in battle since it's isometric and things might block out of the way. Other than that it seems like you have a good start and after a good amount of refinement it will have a very strong amount of potential. I hope this turns into something bigger in the future.