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Just gave it a quick try. It looks like it could be cool, but in my short playthrough I couldn't find any enemies to fight to see if the combat was any fun other than the slug. I think its a mistake having your first location be in a town, where there's mostly shops and people asking if you want upgrades. At this point in the game, I have no idea on the power level and skills/weaknesses of my party vs the enemies I haven't yet encountered. If you start the game off in a dungeon, you can understand the base power of your party. I got a quest to go do something in a prison, but with the large size of the town and with no map or any way to know where the prison was, I just gave up. 

Thank you for playing. I mostly wanted the town at the start for a way to make the player figures things out to force the tutorial for basic stuff before the tutorial dungeon, but maybe having a dungeon right at the start before the town would have been better.