It could use a few more levels, I like the idea of the princess following the fairy it adds to the complexity of the puzzles.
Viewing post in Escape, Princess! jam comments
Thanks for the feedback! Agreed, and that was the plan along with more interactive item types. This was our first jam and the biggest takeaway has been in how to plan and test iteratively earlier. Same with the art, I went too hard on the polish and cheated myself out of more variety of assets and environmental storytelling options. We're excited to take what we learn here into whatever jam or project we do next. -Rogue