Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

My Tubel was sufficiently Norted. I like the trippy backgrounds and character animations, and the concept is pretty cool for a puzzle game (reminds me of Abe's Oddysee). I felt like most of the levels were just walking to the end and i didn't feel very accomplished for figuring any of them out. I dont think anyone is going to read the how to play page when it is longner than the Unabomber Manifesto. It feels pretty unique though which is definitely a good thing.

I tried streamlinig tutorial levels so there's only few books with text and the rest is images you just get an idea from and all.

Unless you mean the instructions in the pause menu.

yeah the images were great, I was talking about the pause menu