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(2 edits)

It’s very much like Boom Blox for the Wii, isn’t it?

Not bad game, but I was sad I couldn’t fling the animals with my balls & mouse sensitivity is stuck way too high. The physics were kind of frustratingly luck-based, although it was pretty fun knocking down big towers and structures!

In terms of star goals, the first level seemed really hard to get 3 stars on, the second level was decent, and the third level was really easy (I did it in 2 throws), like some sort of reverse difficulty curve.

I’d like to know how you managed to apply an impulse at a point without generating ridiculous torque, since that’s something I struggled with for at least a day! I wanted to make my gravity circle apply locational force, but every time i did, the object would just spin out of control and I couldn’t figure out why. Maybe it’s easier in 3D?