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Thanks for playing and rating the game!

Please allow me to elaborate on some of your comments.

The original idea was a more traditional deck builder, with permanent cards just like you mentioned. However, due to time constraints we decided that this wasn't quite possible to design and implement. Our inexperience with audio software and design also shows in the lack of music tracks.

I agree that some of the HUD isn't as clear as it should be. Examples are the lack of a faith counter (merely being a +x next to the pink icon, whereas a progress bar or number would have been nice) and the unclear counter for the Gift (the x/2000 next to the house icon). 

Your last comment somewhat confuses me; did you perhaps not use science to buy new cards by clicking the blue orb (again, unclear UI) or did you just have such a high card turnover that your deck got bloated with bad cards?

Either way, thanks for all the feedback. It has shown us that we have a lot of room for improvement yet.

I'll make sure to play and rate your game!

I used science to buy cards. Towards the end I averaged a few dozen below science and production each and basically alternated between clearing bad cards and buying new cards with science, wait a turn, build new stuff and buy new cards, wait a turn, etc. constantly dumping bad cards. I feel it's partly my fault for expecting it to be a more traditional deck builder and maybe not fully understanding the 'how to play', but from there are my other comment. That said, looking foward to seeing this down the road! Maybe as a full on combination of - say - Dominion and Settlers of Catan.