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(3 edits)

yeah I feel this plugin has a lot of potential for interactions and compatibility with other plugins like maybe a plugin that adds a weight system like in skyrim and the max amount of weight gets determined by your strenght stat if you have this plugin installed and things like that

or for example i can see compatibility options for your multicrafting plugin like maybe you can add an option where certain recipes require a certain stat to be a certain level like intelligence if you want to make a potion or dexterity if you want to make like picklocks or like having a higher stat reduces the possibility of failure in certain recipes and things like that

I could see similar interactions with your conditional disable/hide choices plugin

I just see a ton of possibilities, that being said i dont know how realistic those are and how hard it would be to implement them

Those are good ideas!

The RPG plugin already sends out stats and skill value so conditional choices plugin can already work with it

It's an interesting addition to lock Multicrating formulas behind stats and skill prerequisites, will add to the ToDo List!